
OVERVIEW:
On Sanguo, I was a game system designer. My duties included:
- Designed 2 game systems in the game, Loot Box System and PVP Matching System
- Wrote design document for the two systems and built system prototypes using AXURE PR.
- Worked closely with both programmers and artists to deliver the final systems in game.
DETAILED INFO:
Loot Box System:
- Took the initiative to come up with a way for card collection, maximize experience for both paying-user and non-monetizers, and increase DAU.
- Wrote the design document with UI mockup using Axure Pr
- Worked closely with UI artists and UI programmers to deliver the result
- Designed the rules of a pesudo-random loot generation to minimize the frustration of RNG
- Created a spreadsheet with formulas to balance the drop rate of items

PVP Match Making System:
- Adapted Elo match making system into the game.
- Wrote the design document with UI mocking using Axure Pr
- Worked closely with UI artists and UI programmers to deliver the result
